Wednesday, May 25, 2016

Guide to NES Rom



Updated 4-10-2013. Well, it's pretty obvious that this guide is outdated, and was outdated from the start. If you want to do any NES rom, you should check out FCEUX, an excellent emulator that has all the functionality of theseparatetools listed below. That said, I still made Proto Man 2, BLOCK, etc. without all the fancy new bells and whistles of FCEUX. Was I living in the past and out of touch? Seems so, but that's kind of the point, isn't it?

NES rom is difficult, but not that difficult. It can be tedious, but with a little dediion and study you can brk apart your childhood favorites and bend the to your will. There are some utilities you can use to make your life sier.

First, the emulator Nesticle is essential. You can use it to look up the Hexidecimal values for palettes and graphics, which you can then change in Thingy or Hexposure. Press F4 for the palette, or F2 for the graphics tables.

For text editing, use Nesticle to see the graphics table. Find the alphabet and any other characters you are interested in editing in thingy.

Then, crted a romname.tbl file that simply has the hex value, followed by the in-game value. For example, here is the Mega Man 2 Text HEX Value table:

C0=
C1=A
C2=B
C3=C
C4=D
C5=E
C6=F
C7=G
C8=H
C9=I
CA=J
CB=K
CC=L
=M
CE=N
CF=O
D0=P
D1=Q
D2=R
D3=S
D4=T
D5=U
D6=V
D7=W
D8=X
D9=Y
DA=Z
DB=r
DC=.
DD=,
DE='
DF=!

Sweet. Now, I've saved this file as protoman2.tbl, and put it in a C:\DOS\Thingy directory. I mount my C:\DOS folder in dosbox and run thingy. Now I can edit the text, and srch for strings. Keep a backup of your file with HEX editing...there is no save function, all changed are just applied instantly.

You can download Thingy here.

And Hexposure, another Hex Editor. Hexposure was useful when I messed up some text by making the strings too long. I could look at the for an old version of the file and use them to replace the hex values in the current file. It was a tedious process, but it worked!

But, you might just want to edit the graphics to a game, nothing major. Well, changing even 1 detailed sprite can be a tedious task, but Tile Layer Pro is the best editor around.

If you want to change the palette, however, that will take more work. Unless your game has an editor which can accomplish palette changing (Like MegaManFLE, for example) you need to run the ROM is Nesticle and hit F4 to see the palettes. Mega Man's palette might be 0F 0F 21 11 for example (Transparent, Black, Light and Dark Blue). Downloaded NES Palette Editor, and be sure to grab the 2007 relse.

You'll probably need to download DOSBox, a DOS emulator to run all of these programs correctly. They have a main page you can check out.

erally you should check rom.net and zophar.net for any special utilties for the games your working on. DOSBox is a DOS emulator which can sily run DOS programs in XP, Vista, 7, etc. I think it works for MACs and 'Nix users, but maybe not. You'll want to put any program you wish to use in DOSBox in its own c:\dos\ directory. Then, run DOSBox. In the console, type

mount c: c:\dos

and this will crte a virtual drive C:, in the emulator, which contains everything in C:\DOS\ Now you can just navigate around like you would 20 yrs ago. Type C: to get to your drive, the hexposure (just as an example). If I have a C:\DOS\Hexposure folder on my computer, in DOSBox I'll see the files under C:\Hexposure.

Finally, check out this much more in-depth tutorial that provided me with tons of useful information over the past yrs. Click here for NES Player's Beginner's Guide to Rom.

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